My first reaction to an “indy 8bit pixel shooter” is skepticism. Rationale is no other than a market already stuffed with, at best cases, mediocre games, faux retro posers and, definitely, games I won’t play even getting paid. Why should I bother with this game?
There is something in Kero Blaster (2014) that dispels all my doubts at first glance: it’s signed as the second completa game by Daisuke “Pixel” Amaya, the mastermind after the legendary Cave Story (2004).